glitchsphereorb - 2025
I created a 3D ‘sphereorb’ in TouchDesigner that has a random organic animation, which was done using a noise node. I then added some other effects, such as bloom and lens distortion. I then rendered this animation and then recorded it through my circuit-bent camera, flipping through different programmed distortions. Lastly, I edited it adding audio that fit the aesthetic.
